

The American expeditionary force would have a very high motivation to succeed (less likely to give up), great engineering talents (faster research) but everything costs a bit more to build than the French and British colonies. Instead of a pub you'd have a bistro, instead of serving moonshine you would have cheap wine and all food costs are increased compared to the brits. Obviously they will want to form a resistance more often to take down their would be dictators and chop off their heads in the town square. Playing as the french expeditionary legionaires you would have different strengths and weaknesses, the buildings can be relatively similar but different laws in accordance with French social norms would be interesting.įor example, playing as the French might mean a higher chance for people to give up (high societal needs) and less inclination to want to work longer hours ("I am le tired").

Gloomy cave - Survivors (4 children, 18 engineers. Lost expedition - Survivors (3 children, 10 engineers, 22 workers) - Gloomy Cave, Robust shelter. Note that some of the data is still from the beta version, so that the absolute numbers may differ in some areas. We do come across the french efforts in one of the campaigns, with some massive large rail train wrecks and supply depots along the way so they had a presence but ultimately we don't know whether any of their camps survived. Below you will find the scouting locations and the rewards. Similar to how you can select different races in Starcraft. The brits had the right idea but they weren't the only ones to have it, as we see in the game traces of the French and American expeditions to the frozen north are there so it would be amazing to play the American and French campaigns.
